//May be, I'm wrong and there is a better way //for getting simple herency in javascript function Thing(name){ this.color = 'black'; this.name = name; } Thing.prototype.sayName = function(){ alert('Thing My name is: ' + this.name); } Thing.prototype.sayColor = function(){ alert('My color is: ' + this.color); } function Animal(){ Thing.call(this, "Floppy"); //<--- herency properties with a parameter this.age = 12; } Animal.prototype = new Thing(); //<--- set herecy functions by prototypes Animal.prototype.constructor = Animal; //<-- set constructor of the object Animal Animal.prototype.sayAge = function(){ alert('Animal, my age is: ' + this.age); } Animal.prototype.sayName = function(){ //<--- override the mother's function sayName alert('Animal My name is: ' + this.name); } var dog = new Animal(); dog.color = 'red'; var phone = new Thing('htc'); alert(' phone color: ' + phone.color + ' phone name: ' + phone.name); alert('dog, age: ' + dog.age + ' dog color: ' + dog.color + ' dog name: ' + dog.name); phone.sayName(); phone.sayColor(); dog.sayName(); dog.sayAge();
viernes, 14 de diciembre de 2012
Simple Herency in Javascript
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